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Chapter 06 · Beginner+ · 5 min

Deflection and attraction

Deflection pulls a defender away. Attraction drags a piece onto the wrong square. Either way, the opponent helps your plan.

Explanation

Deflection and attraction manipulate defenders.

La déviation force une pièce adverse à quitter son rôle. For example, a rook defends a checkmate square: if you force it to move, the square becomes weak. Attraction does the opposite: it attracts an opposing piece to a bad square.

Ces tactiques demandent de regarder les missions des pièces, pas seulement leurs cases. Ask yourself: which piece defends everything? Which part should definitely not move? If you find this part, you may have a combination.

Diversion: chasing a defender.
Attraction: attracting a piece to the wrong square.
Always look for the piece that holds the position.

To remember

The deflection chases a defender. The attraction attracts a piece to a wrong square.

Classic error

Seeing only the piece under attack, not the mission it was defending.

Player Tip

Ask yourself: which piece holds the entire opposing position? If you move it, everything can fall.