Chapter 06 · Beginner+ · 5 min
Deflection and attraction
Deflection pulls a defender away. Attraction drags a piece onto the wrong square. Either way, the opponent helps your plan.
Explanation
Deflection and attraction manipulate defenders.
La déviation force une pièce adverse à quitter son rôle. For example, a rook defends a checkmate square: if you force it to move, the square becomes weak. Attraction does the opposite: it attracts an opposing piece to a bad square.
Ces tactiques demandent de regarder les missions des pièces, pas seulement leurs cases. Ask yourself: which piece defends everything? Which part should definitely not move? If you find this part, you may have a combination.
To remember
The deflection chases a defender. The attraction attracts a piece to a wrong square.
Classic error
Seeing only the piece under attack, not the mission it was defending.
Player Tip
Ask yourself: which piece holds the entire opposing position? If you move it, everything can fall.